Additional Hex #'s
Increase resource output of an owned hex by adding an additional dice number token.
Each number has a specific number of pips on it to indicate how frequently the number is rolled.
New numbers must be added sequentially meaning a 1 dot number must be added first, then a 2 dot number, following by a 3 dot...and so on to a 6 dot #.
If a hex has a #, then that number may be skipped in the purchasing progression.
Only 1 # of each number token may exist on a hex.
Tokens | Resource Cost - 546 | Points |
---|---|---|
#2 Token - (1 pip) | 6xhr | 10 |
#3 Token - (2 pips) | 18xhr | 20 |
#4 Token - (3 pips) | 36xhr | 30 |
#5 Token - (4 pips) | 60xhr | 40 |
#6 Token - (5 pips) | 90xhr | 75 |
#7 Token - (6 pips) | 126xhr | 60 |
#8 Token - (5 pips) | 90xhr | 50 |
#9 Token - (4 pips) | 60xhr | 40 |
#10 Token - (3 pips) | 36xhr | 30 |
#11 Token - (2 pips) | 18xhr | 20 |
#12 Token - (1 pip) | 6xhr | 10 |
Ex. Cumulative progression of points as you raise the dot value of the number you place on the hex
10 Points
20 Points
30 Points
40 Points
50 Points
75 Points
6xHr
18xhr
36xhr
60xhr
90xhr
126xhr
Hex #'s
Prevents the robber from being place on a hex when a seven is rolled
Gate(s)
[Hex] - 2 Points
0
2
0
0
2
0
0
Palace(s)
Increases each structures output by 1 point.
A palace gives a hex a + 6 bonus to resources on the roll of the dice.
Palace(s)
6 Points
6xhr
6xhr
6xhr
6xhr
6xhr
6xhr
0xhr
Obelisk(s)
Links two or more hexes of the same resource type if they both have obelisks on the same roll - resources are collected from all hexes of the same resource type that have obelisks.
Obelisk
20 Points
10
10
10
10
10
10
10
Pyramid(s)
Receives 25 resources of the hex type on a dice roll.
A pyramid is an upgrade to a capital.
A pyramid may host an obelisk.
Pyramid(s)
25 Points
25
25
25
25
25
25
25
Great Pyramid(s)
Receives 50 resources of the hex type on a dice roll.
The Great Pyramid is an upgrade to a standard pyramid. The Great Pyramid may host and obelisk.
50 Points
Great Pyramid(s)
50
50
50
50
50
50
50
Tower(s) of Babel
Receives 100 resources of the hex type on a dice roll.
The Tower of Babel is a center hex upgrade to a Great Pyramid.
Tower(s) - Babel
100 Points