Scientific Research Suite (SRS) / MathCompiler3D Download
Welcome to the Scientific Research Suite - a .NET 8.0 Wpf Helix 3D app written in C#.
This is the upgrade you have been waiting for since MathCompiler3D was released.
The Scientific Research Suite requires the .NET 8 Framework and Visual Studio 2022 Preview community edition for some features. Its recommended to install the preview first before downloading the SRS. As Visual Studio 2022 Preview moves to release - the links and code will be updated.
Use the button above to navigate to a google drive page where you can download the zip file. Perform an extract all and run the .msi for the install. Note: Its a large download. In this version of the installer all textures and projects are included in a single install.
SRS V1.0.1.20 is under construction
with a host of new features
When installing visual studio make sure to check the option as shown below.
Scientific Research Suite Screenshots
Startup Screen
Plugins & Projects
Book Case Build Project
Dynamic storyboard animations and saved camera settings
Book Case Build Project
Showing Prebuilt 3D Parametric assemblies on the right side - Drag / Drop
Book Case Build Project
Showing an animation in mid stage and texture selection on the right
Scientific Research Suite Features
- The Uts Shell - for the Scientific Research Suite
- Use a region manager to drag & drop plugins from containers to organize a workflow condusive to the desire outcome
- Uniquely configure plugins for each project
- Load only the plugins you need for a given project, creating a smaller memory footprint
- Develop custom plugins to run inside of the Scientific Research Suite
- Provides a filming mode for easy external recording of 3D animations for video
- Open a command line equivalent section inside the application to execute commands directly from the keyboard allowing bulk operations to be performed which goes well beyond the capability of a mouse
- Use a region manager to drag & drop plugins from containers to organize a workflow condusive to the desire outcome
- 3D Virual World Module
- Use standard platonics - [Box, Sphere, Cylinder, and many more shapes] to build a custom 3D world
- Create & consume parametric custom 3D dynamic assemblies
- Generate a custom mesh generator class in C# by visually mapping points & triangles
- Export for use in standalone projects
- Virtual Whiteboard Module
- Equations are dynamically translated into C# at runtime
- Integrate C# into the virtual whiteboard allowing you go beyond what mathematics alone can offer
- Use the virtual whiteboard to prepare a mathematics class for your own Wpf / C# project
- Target Module
- Allows you to link the Virtual 3D world and the Virtual Whiteboard for mathematical positioning and custom mesh geometry property assignment
- Storyboard Module
- Add complex animation to 3D models
- Permutations Module
- Use combinatorics for formula research from scratch processing trillions of set combinations
- Dynamically create discard patterns to limit combinations of permutation sets ahead of time
- Dynamically create permutation syntax rules to be eliminate invalid syntaxes of equations
- Use combinatorics for formula research from scratch processing trillions of set combinations
- Source Code Module
- Use an integrated source code module to extend functionality
- Add dynamic 3D objects to a 3D world that can be created and destroyed on each render
- Add existing code classes in C# from your personal repository
- Use an integrated source code module to extend functionality
- Equation Repository Module
- Use drag / drop to store equations from the virtual whiteboard for easy reuse over multiple projects
- Contains a repository search feature so you the target equation can be located quickly
- Pallette3D Module
- Store property configurations of 3D objects with drag / drop into a 3D virtual world
- Texture Module
- Drag and Drop images onto 3D mesh geometries to change their texture
- Additional Modules
- More to come...